Worked as a 3D artist on Fjell 625 with Level Art Andreas Hansevi and Level Designer Patrick Murphy. My responibilites were 3D art asset creation and outsourcing.
Model and textured houses on arctic fjell. Base mesh by Jimmy Gustafsson, Snow meshes by Daniel Rocque Bengtsson, destruction by Ludwig Lindstål
Modeled and textured parachutes on Fjell 625
Modeled and textured Crane