3D artist on Battlefield V: Iwo Jima. I was responsible for managing the 3D art content for the level. From Planning and whiteboxing in the initial stages, to overseeing outsourcing and creating assets. This level was a huge team effort with multiple artist across the studio.
Modeled and textured the modular tunnel set on Iwo Jima.
Shader for the tunnels were made by Ludwig Lindstål, Erik Rönnblom and Erik Hallberg.
Level POD: Level Art: Erik Rönnblom, Sofia Jakobsson. Design Kalle Nyström. 3D Joan Hägg